NumberSystem.MantissaToPositiveNumber
Back to table
/*
Number-System
NumberSystem.MantissaToPositiveNumber
[real N]=NumberSystem.MantissaToPositiveNumber(int() mantissa, int systemBase);
Compute the real number N>=0 by the mantissa in the systemBase-based number system. The mantissa(=-1) means the period (.) seperator of the real number.
*/
//-------------------------------------------------------------------
// examples
[v]=NumberSystem.Radixes(15);
Print(v);
[v]=NumberSystem.RadixFromIndex(5,14);
Print(v);
[v]=NumberSystem.RadixToIndex("7",18);
Print(v);
[v]=NumberSystem.LeastSignificantDigit(100,19);
Print(v);
[v]=NumberSystem.PositiveIntegerToMantissa(100,19);
Print(v);
[v]=NumberSystem.MantissaToPositiveInteger(int(2,3,4),19);
Print(v);
[v]=NumberSystem.MostSignificantDigit( 0.1, 16);
Print(v);
[v]=NumberSystem.PositiveDecimalToMantissa(0.1,3,16);
Print(v);
[v]=NumberSystem.MantissaToPositiveDecimal(int(2,3,4),16);
Print(v);
[v]=NumberSystem.PositiveNumberToMantissa(2.4,4,16);
Print(v);
[v]=NumberSystem.MantissaToPositiveNumber(int(2,3,-1,1,2,3),16);
Print(v);
//-------------------------------------------------------------------
// result
IsBlankFunction IsPositiveUnateFunctionTo IsSymmetricFunctionTo IsUnateFunctionTo AbsoluteExpression binaryioset Convert ToTruthTable list() logicvardef() long() minterm() minterm Minus PositiveIntegerToMantissa Print To2LayerOrAnd ToFullAnd InputVariables Forwardly FullTable BestVariableOrder RandomGenerate Utility AdjustLogicVariableCount CreateDummyLogicFunction EnlargeLogicFunction Substitute var() Zero